Missles Missles

Class E Class D Class C Class B Class A Class S and SP
4 Pod Missle Launcher.
- $10,000

6 Pod Missile Launcher.
- $20,000

Heatseeking Missle x4 - Only allowed 2 pods per zoid. Missiles that will track down and directly hit any opponent (Even flying zoids) unless they have a Freezing Unit.
-$45,000

Rocket Launcher - Launches off 2 huge rockets at the opposing zoid!
- $25,000

Dual Missle Pod - Four missles that shoot out at high speed to inflict 15% - 20%.Odds is 15%,evens is 20%.Overheat opponent zoid by 10%.
- $50,000

Cluster Rockets - Two rockets that blind all zoids on the field (Including yours) if you dont have Shaded Eyes. Causing normal damage.
- $65,000

Dual Rocket Launcher - Same as rocket launcher, but carries 2 more huge rockets!
- $70,000

12 pod missile Launncher.
- $60,000

Scatter Missles - Two missles that seperate when fired into 4 missles.
- $65,000

Heatseeking Missles x6 - A pod of 6 missiles that track down any zoid and hit directly (Even flying zoids) unless they have a freezing unit (Allowed 2 pods per zoid).
-$85,000

Delay Missles - Missles that are fired but instead of blowing up on contact the stick onto the opponent and explode the next turn.
- $65,000

Shock Pod Missiles(x4) - Shots missles that travels at over 70 MPH. These missles can freeze the opponent if evens are rolled.
- $60,000

U-Missles - Shoots 5 missiles causing major damage and can go around any shield or any other weapon.
- $150,000

Wild Weasel Unit - As seen on the gunsniper, loads of missiles fired all at once cause major damage. Must have a cooler unit to fire this without overheating.
- $250,000

Paralizing Pod Missile - A missile that can get around any sheild, or other weapon, that will paralyze the opponent for one turn and cause the shield to go down for the turns when the zoid is paralyzed (Must roll to see if the zoid is paralyzed, evens is paralyzed).
- $200,000

Boomer missles - A pair of missles which can be fired up into the air to deal minimal damage to airial zoids, but does a fairly decent amount on ground zoids. After flying up they come down with force.
- $250,000

Hyper Missile - A missle that does a great amount of damage and can only be avoided if you have a Speed Generator x100 and attempt to jump over it!
- $200,000

24 Pod Missile Launcher - You won't be able to fire them all off at once being as you can only fire 12 missiles per turn, but they pack a little more punch then your regular 12 pod missiles!
- $100,000

Burning Big Bang Attack - As seen on CAS Liger Zero Panzer, the burning big bang attack deals tons of damage with a missile bombardment!
- $350,000

Big Bomb Assault - Much like Burning Big Bang Attack, only these missiles are heat sensored so they track down the zoid and hit the target.
- $450,000

AZ Three-Shot Grenade Launcher - Hold 3 216mm high-explosive grenades that can deal massive damage with a direct hit or damage multiple Zoids by landing one in a group. Deals damage over entire Zoid, takes one turn to reload after firing first grenade (As seen on Panzer).
- $450,000 Homing Missiles - Missiles that ALWAYS hit their target unless they have a homing missile device chip.
- $150,000

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